Rex Devtober
A downloadable game for Windows and Linux
A remake of Rex, 1988 game for the ZX Spectrum.
The original was published by Martech and authored by Jason Austin, Neil Dodwell, and David Dewl. This game was made for the Devtober Game Jam and includes a reimagining of the first level of Rex.
Credits:
Securas: Art, Music, SFX, and Code
ExileCast: Title art
Controls:
move: WASD or arrow keys
jump: SPACE or Z
shoot: J or X
shield: K or C
Comments
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in game can i choose whic weapon will i use ?
oh i just jump in and started going tro the level.. dont know where should i go,just its big many directions to go,unusual for level 1
..hm now i am just kinda going up xD
diferent weapons its what makes it intrasting... and.. as always secura makes it somehow crazy good in this case,crazy chaotic but in a good way, and so :)
thanks for posting and making this,.. you are a legend :)
I think that I have to spend some time balancing the game an making some things more obvious.
would you make some tutorial how are you making some of this games,it can be as episodes....
or maybe just giving intervju...
i am falowing from start of daisy dangerous and then tryed most of your games,and most of them i had finished :)
you are great inspiration.
Sound and music are OK.
The colors and playability are OK, like in the original.
The graphics not so good. It looks more a NES version of the ZX Spectrum game.
This game in ZX Spectrum was impressive because of the little detailed pixel graphics for a 8-bit game. In this game it only works as a remake if it was made in 2 ways: 1) if it wasn't pixelated, with modern graphics, or 2) if it was made with little detailed pixels like the original. I know it could be a challenge, but the pixel art games nowadays are compared to C64 or NES (8-bit non detailed graphics), or in best cases SNES or Megadrive (Genesis) (16-bit detailed graphics). The thing is, back in the days, ZX Spectrum was superior in detailed pixel art games than the huge blocky pixels of Atari 2600, C64 and NES and even some Amiga 500 16-bit games. The best example is precisely Rex and Myth zx spectrum games.
Sorry for taking way too long to answer. I think that you're right. I didn't try to make a remake but rather a reimagine of the game as I would like it. Of course, it won't fit everyone's tastes. But here's an alternative. Chucklepie has made a very close to original version. you can find it here. It is very close to the original material in almost every way and a really good play-through. Highly recommended
Se puede una version 32bits ?
Gracias
Great Game!
This game rocks!! Thanks for share 😁
Hey this looks awesome, any plan for a mac build?
Unfortunately, the new Mac security requirements make it pretty hard to achieve for me. Sorry about that.
Both art and music are amazing. Gameplay is solid and definitely retro like tough. Can't wait to beat it!
I think all your followers got an email notification about this :)
Not likely. Some did but not that many. The number of views is pretty small.
i got notified on the main page of itchio...
but i'll wait :D