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Don't Kill The Bunnies

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Devlog

  • Adding SFX
    October 06, 2018 by securas
    1
    Adding SFX has been much harder than anticipated... I still have no idea how to not spam the speakers with bullet and explosion sounds. Some research will be required... Continue reading
  • First version - Don't Kill The Bunnies
    October 06, 2018 by securas
    After failing to release this game in time for the Godot Wild Jam, I decided to post the prototype here, in the hope that this will encourage me to progress. I think there may be something to be done... Continue reading
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