Pre-Alpha Demo


This is it... I finally launched something related to Daisy Dangerous. This should have been done a year ago but life stood in the way. But not this time... No... This time I actually managed to prepare a short demo. Also, to celebrate the 31st anniversary of the game that inspired everything (and I mean EVERYTHING) about this game I decided to try to replicate and adapt the first level of Rick Dangerous. So this alpha demo is actually the way that I remember Rick. With instant deaths, hidden traps and requiring a ton of patience and dedication to finish.

I really hope that you enjoy this demo.

Files

daisy_dangerous_pre_alpha_demo_win64.zip 35 MB
Jun 25, 2020
daisy_dangerous_pre_alpha_demo_linux64.zip 36 MB
Jun 25, 2020

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Comments

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just saw this and it looks great. I never played Rick Dangerous but I do love some old arcadey action.

I’ll try the Linux version on my Steam Deck, let me know if you’d like help pitying this to Mac.

Is this made on the Cave Story engine? The shooting effects are so nostalgic...

Nope.

Awesome! I hope you will release a newer update!

looks great!

Yep, plays just like Rick Dangerous :) Dying, over and over...

Is it possible to get the 2nd disk where the only path down to it appears to be blocked by the 3 swords trap?

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Its totally possible from either above or below. Throwing bombs is totally a thing and... Don't tell anyone but, two bombs can be better than one.

Ahhh. I get you. That's thinking outside the box :D

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Superb homage to rick dangerous.
This is one of the most slick and polished 2D games I've seen for quite a while.  I hope there will be more like this in the near future.

The only thing I can recommend is that there should be a metal clunk noise when you drop a bomb (and another sound when it rolls).  Other than that - perfect.

Incredible game, unforgiving but really fun. Great job here.

this is amazing. And the sound, its awesome. 

Just a suggestion, maybe Bullet and Bomb count could be numeric!

Thanks for the suggestion. I would certainly do it if it was allowed to have more than 6 of each. If I manage to introduce more weapons (I would really like a machine gun) then I might change it for a numeric counter :)